Please join us at
@ Booth C17
12.-17.06.2017 – Markthalle, Viaduktstr. 10, CH-4051 Basel
ALGORITHMIC GRIDS purpose is to explore the alternative uses of materials and functioning concepts we overlook or take for granted in our daily lives. Through traditional art practices, western culture often encourages us to stay on one steady path and not to stray from accepted practice. The artists Yasmin Alt, Sebastian Biskup and Kai Franz’s varying practices all include ‘hacks’ of sorts; from Alt’s repurposing of timber from flooring to abstract sculptures, to Biskup’s digital breakdown of art historical pieces and their color grouping on self-modified software and ending with Franz’s unnatural figures created by the reconfiguration of a 3D printer, each artist dared to stray from the path of “traditional practice” and to challenge the idea of traditional structures. Each artist dares to ask the question; Do things really have to exist just as they are?
In Alt’s case her sculpture’s graphic shapes give rise to sculptural form albeit in a way that repurposes not just the materials but also typical structural methods, Biskup’s work contrasts from defined shapes with his focus on color and the calculation of color fields that lead to the creation of grand color wheels and as for Franz, algorithmic sequences that have been computed and and borrowed from 3D printing techniques in order to instruct the artist into crafting semi-unauthored shapes and objects, thus completely bending the rules of traditional sculpture and fusing them together with a Dadaesque approach to technology.
Alt will show a series of objects. Resembling architectural models and furniture pieces, the sculptures are comprised of a variety of materials such as wood and concrete with different varnishes and spray paint accents. Yasmin Alt cites architectural forms and patterns from different eras and arranges them into playfull yet geometric installations that follow their own rules. The objects can be read as an alternative cultural report with their appearance and size suggesting an imaginary performance quality or a ritualistic usage. The heterogeneity of the objects tells a story of architecture and culture, but the viewer is given no manual to read them and is left with his own imagination and experience to rely on.
Biskup’s presented works represent the paintings of three classic masters; Picasso, Van Gogh and Paramiganino. His work is often distinguished by his highly non-traditional approach to formal fine art practices. The working process involves the restaging of well recognized source material and in doing so helps to modify traditional methods in portrait painting. Using contemporary methods in the form of software such as Photoshop, he takes into account the various parts that make up the context of a work, such as the clothing, the eyes, props, among many others. By breaking down multiple elements of each classic painting he is able to reconstruct the piece into something completely new and contemporary by assigning each a ratio on his color wheels.
Franz will present a series of sculptures made from sand and polyurethane. These grid-like shapes draw inspiration from machine generated structural compositions that serve as functional pieces in everyday life. Specifically the artist has drawn his heaviest influence from rafts, a type of structural support used mainly in 3D printing to separate the object being printed from the plate. This very idea of a “shadow object” serves as a type of interface between the production and machine. Instead of programing a computer to produce the work for him, the artist has taken it upon himself to become a human 3D printer: he acts as a liaison between man and machine and in doing so has added a subversive element to the conventions of digital fabrication, a living/breathing element that is often overlooked. The artist uses this method to further question the relationships of automated/manual labor, control/chance, logic/will and task/play.